12/14/2023 0 Comments Company of heroes 2 okw strategyMy goal isn't to win by points, but to win by army advantage. Typically I run a commander with Shock troops - I actually tend to ignore Victory points in favour of aggressively cutting off my opponent and expanding my resource income. (Think Mechanized Assault Doctrine)Īs a Soviet main, let me give you a few helpful tips for facing us. There are Wermacht and Britt commanders that allow those factions to be aggressive too, however. And this idea that strums are some kind of god teir super unit is just a silly misconception by people who don't know how to simply walk backwards shoot them as they get close and walk away when they're almost in range they cost 30mp and are a huge mp sink in the early game if you keep focusing them.Soviets are, in my humble opinion, the strongest early game faction by miles. The only real worry is jager light infantry which will ruin the day of any brit player. The universal carrier beats kubel, sections beat strums, volks, and fusi in the early game and with double brens they become even better, and the assault sections ♥♥♥♥♥♥♥♥♥ big ♥♥♥ moment, double smoke nades with seprate coldowns and they get the best smg in the game super early. Even with the g43 the thompsons still destroy them. Lead lease is absolutely the pick to fight okw as sturms can't charge into assault sections stuffing their early game effectiveness entirely, assault sections can also wipe the floor with volks and fusis. Okw eats ♥♥♥♥ vs brits, early game sections are super nutty and can beat literally everything okw has by standing still and shooting in cover.
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